Expand description

Frame a stream of bytes based on a length prefix

Many protocols delimit their frames by prefacing frame data with a frame head that specifies the length of the frame. The length_delimited module provides utilities for handling the length based framing. This allows the consumer to work with entire frames without having to worry about buffering or other framing logic.

Getting started

If implementing a protocol from scratch, using length delimited framing is an easy way to get started. LengthDelimitedCodec::new() will return a length delimited codec using default configuration values. This can then be used to construct a framer to adapt a full-duplex byte stream into a stream of frames.

use tokio::io::{AsyncRead, AsyncWrite};
use tokio_util::codec::{Framed, LengthDelimitedCodec};

fn bind_transport<T: AsyncRead + AsyncWrite>(io: T)
    -> Framed<T, LengthDelimitedCodec>
{
    Framed::new(io, LengthDelimitedCodec::new())
}

The returned transport implements Sink + Stream for BytesMut. It encodes the frame with a big-endian u32 header denoting the frame payload length:

+----------+--------------------------------+
| len: u32 |          frame payload         |
+----------+--------------------------------+

Specifically, given the following:

use tokio::io::{AsyncRead, AsyncWrite};
use tokio_util::codec::{Framed, LengthDelimitedCodec};

use futures::SinkExt;
use bytes::Bytes;

async fn write_frame<T>(io: T) -> Result<(), Box<dyn std::error::Error>>
where
    T: AsyncRead + AsyncWrite + Unpin,
{
    let mut transport = Framed::new(io, LengthDelimitedCodec::new());
    let frame = Bytes::from("hello world");

    transport.send(frame).await?;
    Ok(())
}

The encoded frame will look like this:

+---- len: u32 ----+---- data ----+
| \x00\x00\x00\x0b |  hello world |
+------------------+--------------+

Decoding

FramedRead adapts an AsyncRead into a Stream of BytesMut, such that each yielded BytesMut value contains the contents of an entire frame. There are many configuration parameters enabling FramedRead to handle a wide range of protocols. Here are some examples that will cover the various options at a high level.

Example 1

The following will parse a u16 length field at offset 0, including the frame head in the yielded BytesMut.

LengthDelimitedCodec::builder()
    .length_field_offset(0) // default value
    .length_field_type::<u16>()
    .length_adjustment(0)   // default value
    .num_skip(0) // Do not strip frame header
    .new_read(io);

The following frame will be decoded as such:

         INPUT                           DECODED
+-- len ---+--- Payload ---+     +-- len ---+--- Payload ---+
| \x00\x0B |  Hello world  | --> | \x00\x0B |  Hello world  |
+----------+---------------+     +----------+---------------+

The value of the length field is 11 (\x0B) which represents the length of the payload, hello world. By default, FramedRead assumes that the length field represents the number of bytes that follows the length field. Thus, the entire frame has a length of 13: 2 bytes for the frame head + 11 bytes for the payload.

Example 2

The following will parse a u16 length field at offset 0, omitting the frame head in the yielded BytesMut.

LengthDelimitedCodec::builder()
    .length_field_offset(0) // default value
    .length_field_type::<u16>()
    .length_adjustment(0)   // default value
    // `num_skip` is not needed, the default is to skip
    .new_read(io);

The following frame will be decoded as such:

         INPUT                        DECODED
+-- len ---+--- Payload ---+     +--- Payload ---+
| \x00\x0B |  Hello world  | --> |  Hello world  |
+----------+---------------+     +---------------+

This is similar to the first example, the only difference is that the frame head is not included in the yielded BytesMut value.

Example 3

The following will parse a u16 length field at offset 0, including the frame head in the yielded BytesMut. In this case, the length field includes the frame head length.

LengthDelimitedCodec::builder()
    .length_field_offset(0) // default value
    .length_field_type::<u16>()
    .length_adjustment(-2)  // size of head
    .num_skip(0)
    .new_read(io);

The following frame will be decoded as such:

         INPUT                           DECODED
+-- len ---+--- Payload ---+     +-- len ---+--- Payload ---+
| \x00\x0D |  Hello world  | --> | \x00\x0D |  Hello world  |
+----------+---------------+     +----------+---------------+

In most cases, the length field represents the length of the payload only, as shown in the previous examples. However, in some protocols the length field represents the length of the whole frame, including the head. In such cases, we specify a negative length_adjustment to adjust the value provided in the frame head to represent the payload length.

Example 4

The following will parse a 3 byte length field at offset 0 in a 5 byte frame head, including the frame head in the yielded BytesMut.

LengthDelimitedCodec::builder()
    .length_field_offset(0) // default value
    .length_field_length(3)
    .length_adjustment(2)  // remaining head
    .num_skip(0)
    .new_read(io);

The following frame will be decoded as such:

                 INPUT
+---- len -----+- head -+--- Payload ---+
| \x00\x00\x0B | \xCAFE |  Hello world  |
+--------------+--------+---------------+

                 DECODED
+---- len -----+- head -+--- Payload ---+
| \x00\x00\x0B | \xCAFE |  Hello world  |
+--------------+--------+---------------+

A more advanced example that shows a case where there is extra frame head data between the length field and the payload. In such cases, it is usually desirable to include the frame head as part of the yielded BytesMut. This lets consumers of the length delimited framer to process the frame head as needed.

The positive length_adjustment value lets FramedRead factor in the additional head into the frame length calculation.

Example 5

The following will parse a u16 length field at offset 1 of a 4 byte frame head. The first byte and the length field will be omitted from the yielded BytesMut, but the trailing 2 bytes of the frame head will be included.

LengthDelimitedCodec::builder()
    .length_field_offset(1) // length of hdr1
    .length_field_type::<u16>()
    .length_adjustment(1)  // length of hdr2
    .num_skip(3) // length of hdr1 + LEN
    .new_read(io);

The following frame will be decoded as such:

                 INPUT
+- hdr1 -+-- len ---+- hdr2 -+--- Payload ---+
|  \xCA  | \x00\x0B |  \xFE  |  Hello world  |
+--------+----------+--------+---------------+

         DECODED
+- hdr2 -+--- Payload ---+
|  \xFE  |  Hello world  |
+--------+---------------+

The length field is situated in the middle of the frame head. In this case, the first byte in the frame head could be a version or some other identifier that is not needed for processing. On the other hand, the second half of the head is needed.

length_field_offset indicates how many bytes to skip before starting to read the length field. length_adjustment is the number of bytes to skip starting at the end of the length field. In this case, it is the second half of the head.

Example 6

The following will parse a u16 length field at offset 1 of a 4 byte frame head. The first byte and the length field will be omitted from the yielded BytesMut, but the trailing 2 bytes of the frame head will be included. In this case, the length field includes the frame head length.

LengthDelimitedCodec::builder()
    .length_field_offset(1) // length of hdr1
    .length_field_type::<u16>()
    .length_adjustment(-3)  // length of hdr1 + LEN, negative
    .num_skip(3)
    .new_read(io);

The following frame will be decoded as such:

                 INPUT
+- hdr1 -+-- len ---+- hdr2 -+--- Payload ---+
|  \xCA  | \x00\x0F |  \xFE  |  Hello world  |
+--------+----------+--------+---------------+

         DECODED
+- hdr2 -+--- Payload ---+
|  \xFE  |  Hello world  |
+--------+---------------+

Similar to the example above, the difference is that the length field represents the length of the entire frame instead of just the payload. The length of hdr1 and len must be counted in length_adjustment. Note that the length of hdr2 does not need to be explicitly set anywhere because it already is factored into the total frame length that is read from the byte stream.

Example 7

The following will parse a 3 byte length field at offset 0 in a 4 byte frame head, excluding the 4th byte from the yielded BytesMut.

LengthDelimitedCodec::builder()
    .length_field_offset(0) // default value
    .length_field_length(3)
    .length_adjustment(0)  // default value
    .num_skip(4) // skip the first 4 bytes
    .new_read(io);

The following frame will be decoded as such:

                 INPUT                       DECODED
+------- len ------+--- Payload ---+    +--- Payload ---+
| \x00\x00\x0B\xFF |  Hello world  | => |  Hello world  |
+------------------+---------------+    +---------------+

A simple example where there are unused bytes between the length field and the payload.

Encoding

FramedWrite adapts an AsyncWrite into a Sink of BytesMut, such that each submitted BytesMut is prefaced by a length field. There are fewer configuration options than FramedRead. Given protocols that have more complex frame heads, an encoder should probably be written by hand using Encoder.

Here is a simple example, given a FramedWrite with the following configuration:

LengthDelimitedCodec::builder()
    .length_field_type::<u16>()
    .new_write(io);

A payload of hello world will be encoded as:

+- len: u16 -+---- data ----+
|  \x00\x0b  |  hello world |
+------------+--------------+

Structs